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Character Caps


Property Cap
Hit Points 300
Stamina No
Mana No
Strenght 150
Dexterity 165
Intelligence 150
Luck No

Stats Guide

Each of the three stats will affect various attributes of your character:

- Your strength will determines your Hit Points, melee damage, carrying capacity, and the types of weapons, shields, and armor that you can use.

- Your intelligence determines your mana, the successful use of the skill Meditation, and apply in certain spell damage/defense calculations.

- Your dexterity will determines the stamina (which determines the rate of swing speed), the ability to successfully parry, and the time it takes to apply a bandage.

A New Player will have a total stat cap of 305 for all three stats combined.

A player can use a +Maximum Stat Scroll, ranging from +5 to +50. These +Max Stat Scrolls DO NOT STACK!

If a player uses a +5, raising their total stat cap to 310, and then uses a +10, the stat cap is only 315. +Maximum Stat Scrolls are dropped by the Harrower, ranging from +5 to +50.

The highest your Total Stat Cap can be is 355.

Raising Stats

Raising stats will be done using skills that uses that stat u want to raise. Remember u cannot go over the total stat-cap, so if u want to raise a stat while at stat-cap u will have to lower another stat. If you decide to lower a stat (in order to raise another) (be careful! Once you have raised your desired stat, lock the lowering one or it will continue to lose points)

Here is a list with the stats involved in each skill use:

  • Anatomy ( Intelligence, Strength )
  • Animal Lore ( Intelligence , Strength )
  • Animal Taming ( Strength , Intelligence )
  • Archery ( Dexterity , Strength )
  • Arms Lore ( Intelligence , Strength )
  • Begging ( Dexterity , Intelligence )
  • Blacksmithy ( Strength , Dexterity )
  • Bowcraft/Fletching ( Dexterity , Strength )
  • Bushido ( Strength , Intelligence )
  • Camping ( Dexterity , Intelligence )
  • Carpentry ( Strength , Dexterity )
  • Cartography ( Intelligence , Dexterity )
  • Chivalry ( Strength , Intelligence )
  • Cooking ( Intelligence , Dexterity )
  • Detect Hidden ( Intelligence , Dexterity )
  • Discordance ( Intelligence , Dexterity )
  • Evaluate Intelligence ( Intelligence , Strength )
  • Fencing ( Dexterity , Strength )
  • Fishing ( Dexterity , Strength )
  • Focus ( Dexterity , Intelligence )
  • Forensic Evaluation ( Intelligence , Dexterity )
  • Healing ( Intelligence , Dexterity )
  • Herding ( Intelligence , Dexterity )
  • Hiding ( Dexterity , Intelligence )
  • Inscription ( Intelligence , Dexterity )
  • Item Identification ( Intelligence , Dexterity )
  • Lockpicking ( Dexterity , Intelligence )
  • Lumberjacking ( Strength , Dexterity )
  • Mace Fighting ( Strength , Dexterity )
  • Magery ( Intelligence , Strength )
  • Meditation ( Intelligence , Strength )
  • Mining ( Strength , Dexterity )
  • Musicianship ( Dexterity , Intelligence )
  • Necromancy ( Intelligence , Strength )
  • Ninjitsu ( Dexterity , Intelligence )
  • Parrying ( Dexterity , Strength )
  • Peacemaking ( Intelligence , Dexterity )
  • Poisoning ( Intelligence , Dexterity )
  • Provocation ( Intelligence , Dexterity )
  • Remove Trap ( Dexterity , Intelligence )
  • Resisting Spells ( Strength , Dexterity )
  • Snooping ( Dexterity , Intelligence )
  • Spirit Speak ( Intelligence , Strength )
  • Stealing ( Dexterity , Intelligence )
  • Stealth ( Dexterity , Intelligence )
  • Swordsmanship ( Strength , Dexterity )
  • Tactics ( Strength , Dexterity )
  • Tailoring ( Dexterity , Intelligence )
  • Taste Identification ( Intelligence , Strength )
  • Tinkering ( Dexterity , Intelligence )
  • Tracking ( Intelligence , Dexterity )
  • Veterinary ( Intelligence , Dexterity )
  • Wrestling ( Strength , Dexterity )